This past Wednesday, we once again celebrated the start of a new month with the best meetup ever.
As promised, Jonathan Lavigne and his crew got things started, walking us through the creation of Scott Pilgrim vs. the World: The Game from pitch to PSN. They spoke about the managerial hurdles they encountered along the way, including the slight technical problem of essentially moving the entirety of the game’s production to studios in China. But despite what could otherwise have been disastrous circumstances, the team was able to stay passionate about the project and bring to market a game that’s been getting some seriously good reviews. It was inspiring to see what a small, dedicated group of individuals was able to pull off with a modest pitch and a lot of elbow/keyboard grease.
Jonathan and his crew were followed up by Fred Smyczynski (Dijiko), who eased us into the open-mike portion of the night with his upcoming Flash game Meteor Wars. As seems to be becoming typical with our open-mike format, both Meteor Wars and the subsequently-demoed games were looking sweet, and were well-received by the crowd. If terrible weather is the price we pay for consistently awesome indie games, then we say bring it on!*
And so, we all danced and sang and played and chatted into the evening. And there was pie. And it was good.
* For the most part. Sun and reasonable temperatures would be kind of nice too. Maybe?
A call for help! Daylight hours are disappearing rapidly, and only you can save them! Actually, that’s false, as daily hours of sunlight are a function of the Earth’s axial tilt and the planet’s revolution about the Sun, and thus totally beyond our control. Allow us to propose instead a gathering of minds, games, and brews to distract us from the whims of astronomical happenstance: it’s time for another MEETUP!
WHEN: Wednesday, October 6, 7:00 pm
WHERE: Brasserie Artisanale l’Amère à Boire, 2049 rue Saint-Denis, 3rd floor
WHO: As always, musicians, artists, designers, coders, and everyone who loves to play and discuss and make videogames are welcome.
SPECIAL GUEST(S): This month, we’re very excited to have Jonathan Lavigne with us to talk about his experience as designer of Scott Pilgrim vs. the World: The Game. Part postmortem, part dev rant, we can pretty much guarantee that it will be the most excellent thing you have ever experienced for free.*
The Montreal International Game Summit (MIGS) is coming up on November 8 and 9, and the Mount Royal Game Society is teaming up with sister groups from Canada and the US to get our party on and showcase some awesome games and projects from within our communities. Do you have something you’d like to see showcased at the event? If so, get in touch — we’d love to hear from you. More details forthcoming shortly, so watch this space!
*Guarantee subject to terms and conditions listed in the EULA. Some restrictions apply. Void where prohibited. Mount Royal Holdings, LLC. holds no liability for enlightenment, injury, or uncontrollable crying that may result from event. Always enjoy postmortems in moderation.
This week, after a brief panic that the Mount Royal Game Society was about to get together somewhere in the realm of a reasonable temperature, the mercury climbed back up to “Uncomfortable,” and our fourth meetup was underway.
Despite the heat, we had another great turnout at the bar, with plenty of new faces in attendance as well as a visit from a few of our counterparts in Ottawa, the Dirty Rectangles. Thanks again to everyone who dropped by, presented a game, or simply contributed their body heat to the noble cause of melting lead at ambient room temperature.
Update: Check out Guert’s write-up here!